Areas Of Effect: Planar Systems, Critical Roles, and Gaming Imaginaries

Could role playing games hold the potential to forge new communities or serve as tools for activism?

Curated by artist David Blandy, writer Jamie Sutcliffe and curator Rebecca Edwards, in association with Strange Attractor Press, Areas Of Effect: Planar Systems, Critical Roles, and Gaming Imaginaries is a one-day symposium on Tabletop Role Playing Games with live game sessions.

The event brings together artists, game designers, theorists, and philosophers to discuss these wildly expansive forms of play in which players utilise both their imaginations and chance mechanics (such as dice rolls) to determine the actions of fictional characters and the scenarios surrounding them.

The symposium explores TTRPGs as physical interfaces between the body and the imaginary, and questions their myriad uses as transformative activities. Beyond leisure activities, might we think of these strange forms of play as novel opportunities for immersivity, problem solving, explorations of contingency, and perhaps most importantly, communal storytelling?

While an increasing number of contemporary artists have started to embrace the form and bring tabletop gaming mechanics into the development of participatory artworks, the TTRPG community itself remains a remarkable testing ground for the possibilities of play as a kind of “empathic technology”. Here, critical play is capable of strange things... might it temporarily untether us from the stagnant imaginaries of a post-capitalist inertia? Could role-playing games even come to function as vital tools for activism, or the forging of new communities?

Speakers at the event include acclaimed RPG designers Emmy Allan, Kayla Dice, Mike Mason, Chris McDowall, Samuel Mui, and Zedeck Siew, alongside writers, historians and theorists such as Stu Horvath, Timothy Linward, Mark Pilkington, and Simon O’Sullivan.

An exhibition of TTRPGs-inspired video games by artists Kitty Clark, Uma Breakdown, John Powell-Jones, Petra Szemán, and Holly White are hosted on computers and available to play for visitors throughout the whole event.

The day culminates in live TTRPG play sessions of the games Eco Mofos by artist David Blandy and SUPERZEROES by TTRPG game designer Samuel Mui, amongst others, inviting the audience to play with a deck of uniquely designed TTRPG playing cards.

The event features a selection of merchandise and publications from Strange Attractor Press, independent London-based bookshop Igloo Tree, Massachusetts-based MIT Press and zine supplier Antipode Zines. Games from Laurie O’Connel and Loot the Room will also be on sale.